11/10/2023 0 Comments Monster hunter rise xboxThe other areas are the smith works, where you’ll upgrade your gear, and get village quests, items, and more. There are a ridiculous number of systems in this game, and it does a great job of slowly introducing you to each of them while also being easy enough early on that you can ignore certain ones. Once you have your small furry army you can send out your… Meowcenaries to gather items and boss drops for you. The village hub area is broken up into multiple zones with a buddy zone being where you can hire more and more Palamutes and calicos. While on their back you can still gather items and even do light attacks. You can also ride your Palamute by holding down the b button while not in combat mode, to get around an area faster. They have different build types such as healing cats that build up fruit that will fill an area with life-restoring mist, and you can give your dog a chain whip that they’ll attack like the maniacal mutt that they are with. The Palico and the Palamute are a cat and dog combo that you can name, gear up, and customize their appearances and I love it. While playing solo you’ll now have two companions fighting alongside you. It’s a huge quality-of-life improvement that I greatly appreciated and there are a ton of them in Rise. In Rise, your cahoot (owl) lets you know where every major monster in the zone is at all times, though it won’t know what type of monster it is until you’ve defeated it at least once. One of my least favorite parts of MH World was the constant chase of an enemy because I’m so darned impatient. Your new owl pet is the in-game lore reason why you always know where every monster is in each zone. One nice change is that there is one area per zone, and you do not have to constantly travel and track monsters in between them. Those zones cover most of your standard biome types like forests, swamps, ice areas, lava caverns, and so on. There is also an exploration mode that can be fun to use to try and learn an area’s layout as it never seems to change outside of specific missions for each zone. In gathering you simply go around the map finding specific objects and delivery is exactly what you’d think. Finally, you have the gathering or delivery missions. The fact that a rampage is how you advance to the next hunter rank each time is one of the game’s only major faults. It’s not fun, feels blatantly unfair at times, and is generally a slog to get through. Rampage missions find you setting up a very basic series of defense countermeasures as a constant wave of powerful monsters attack. The other mission types include the new tower defense rampage mode, which is terrible. The monsters will fight each other which is a ton of fun to be a part of, and we’ll get into that more later. If you’re good enough you can go in and take out all three monsters, though I found myself focusing on the target every time. They are normally joined by a few other main monster types, and you’ll have a fifty-minute time limit to slay or trap your target. The main ones are your hunts, in which you have a main target in a specific zone. Instead of having to see certain cutscenes and then being able to invite people mid-hunt you can just gather together right at the start and work on your gathering hub leveling path with far less aggravation. It is frustrating to have one path completely locked away from co-op play, but it is far better than the odd system that MH World used. These missions can scale for up to four players total and will have you facing off against all the same monsters you’ll see while playing solo, but with far more health and slightly higher damage outputs. The multiplayer side of things is the Gathering Hub missions. They’re tuned for one player and seeing the credits roll will take you roughly 30 hours or so at the most. To see the main story, you’ll have the Village quests, which must be completed solo. Your job is to become strong enough to stop the Rampage by hunting monsters, carving them up, and using those pieces to craft new weapons and armor. During this event, the monsters who lurk throughout their homeland will go crazy coo-coo nuts and attack as one big angry dragon-bear thing feasts on the frenzied creatures. Story wise, the game is set in a small village that suffers from a once in a generation “Rampage”. Monster Hunter Rise tasks you with fighting increasingly difficult monsters either solo or with up to three friends through two different leveling paths. Just know this, I think that Rise is better in every major way. Its precursor, Monster Hunter World, was on Game Pass for a long time so it may be familiar to many of you watching. It is an excellent port built off of the original Steam port that hit exactly a year ago. Just under two years later it’s out on Xbox Game Pass for console, cloud, and PC. Monster Hunter Rise was released on the Nintendo Switch back in March of 2021 to massive critical acclaim.
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